The Forgotten Planet Game Music

The Forgotten Planet - Menu Music - By Josef Falkensköld ( www.falconshield.com )


Thursday 23 December 2010

Merry Christmas & a Happy New Year!

Hi!

First of all! Merry Christmas to you all!

At the moment I'm at my wife's parents place to celebrate x.-mas. I'm about 400 km from my puter, so there will be no coding for about 4 days. I'm hoping to get the Tech Demo completed before new year, but it all depends on how many bugs I have to take care of.

The last things to do before the first Tech Demo is complete:
  • If host enteres client's room: 1. Ask for all changes made on the map and receive them. 2. Receive all the enemy data. 3. Take over the controll of the enemies.
  • If host or client leaves the room: Client takes over the control of the enemies and both client and host stop sending in-game data.
  • If client enters host's room: ask for all changes made on the map, and receive all the enemy data.
  • Fix a few flags that are not reset when client leaves the game and reconnects. (Minor bug)
  • Create the 4 Tech Demo rooms.
  • Add a customize keyboard button for the in-game menu.
  • Look for bugs and fix them.
Until next blogpost.

SolarStrings

Friday 17 December 2010

TechDemo Teaser video!

Hi!

Here you have the first teaser video of the tech demo!

Here I'm playing with "Valpskott", a good friend of mine.
All Music in the video is composed by: Josef Falkensköld (www.falconshield.com)

There is still a couple of bugs here and there to sort out so you have to wait some more before I release it. This is the first video with only my screen, I will post one more later on with both screens side by side.



Until next blogpost

SolarStrings

Tuesday 7 December 2010

Working on the first tech-demo release!

Tech Demo in the making!

Hello again!

I've started working on the first tech demo release for you! You've waited long enough to get your hands on playing some of the stuff you see!

The tech demo will include the following:

  • 4 rooms to walk around in and explore
  • Try out the two programmed probe abilities (bombs and hover platform)
  • 2 player co-op - Play with your best friend over Internet or LAN
  • Play with Gamepad or keyboard
  • Some enemies to shoot!
In this coming tech demo release the probe abilities is unlocked, but in the next tech demo you will have to find the right enemies and hope for a "tech-drop" from them in order to research and build the different probe abilities. Enemies will also drop materials which you need in order to build the new ability you researched.

This is just a "teaser" post for you so you know what's coming soon.

I have some network programming to do, handling players in different rooms and lots of testing too, so it could take up to 1-2 weeks before I release the tech demo so stay tuned! (I'll probably post another in-between thingy reporting how things go).

Until next blogpost!

SolarStrings