These last days I've been working on the network lobby, making it more simple for players to connect. I also fixed a few bugs that were lingering here and there.
The interesting part is that I've coded all the stuff in linux so now I have to reboot into windows and compile the game and make sure that there are no windows-specific bugs. If there are I have to smash them as well ;)
Here's the youtube video with the new Multiplayer Lobby and some multiplayer footage of the destructible tiles.
Until next post!