I'm back again with a small update for you. Today is only text, but in stead of a long "no-news" break with no info at all I'm giving you some "in-the-middle-info".
In other words.... No YouTube video for you toda, but soon there should be one with 2-players running around on the screen shooting things together
I have bug tested the connection code a lot with some friends, and I'm just about done with that part. Today I started working on the player data package sending / receiving, and it works as it should. As of now I have a nice debug string on the screen displaying The Team player's:
- X & y position
- an "entity-package" that sends all entities x,y position, direction and state. In between the packages the client will interpolate the position of the entities so things will look about 95-100% the same on both screens. (The Host computer sends this data)
- a projectile package that send the projectiles x,y position and direction
- applying the packages data to graphics on the screen
- probably fix some "unexpected" things that will "pop" up during coding.
Once Björn is ready with the "basic" character design I'll release a little "Tech-Demo". Nothing fancy just running around shooting some stuff together, walking around in some rooms... Don't ask for a date for this, it will be ready when it's ready. Until then: continue to watch the YouTube videos and follow the game creation process.
See you next post!